IAM@CIRMMT#19 - skate.’s Ambiance System: we’re working on it.

Date
Time

Doors open : 6:00PM

Conference start/end : 6:30PM to 7:30PM

Casual Drinks+Meetup until 10:00PM after question period.

Time

CIRMMT

527 Rue Sherbrooke Ouest, Montréal, QC H3A 1E3

8th floor

Room A-832/833 

Directions →

Talk outline/Summary

Since skate isn't done yet, this presentation's a dive into the middle of our current work on the ambiance system. I'll give a rare insight into our process of developing the dynamic audio system that is bringing the world of skate to life.

Speaker : Viviana Caro - Senior Sound Artist - Electronic Arts (EA)

Event details

  • Tickets : Please grab your ticket to attend this event, this helps us tremendously and is required due to the liquor license on site. While there is some flexibility (see our F.A.Q.) here and we won't check unless we have to, we expect all attendees to have a ticket.
  • Alcohol : We have an alcohol permit for this event. The format is B.Y.O.B. so there will not be anything available on site if you don't bring it yourself and we would like to prioritize plastic and metal containers, please avoid glass :)
  • After hours @BENELUX : As usual those who groove to "No sleep t'ill brooklyn" can head on over to Benelux after the main event for our usual after hours shindig which ends when it ends. All are welcome !
    • Address : 245, rue Sherbrooke Ouest, Montréal, QC H2X 1X7
  • More questions ? Please visit our F.A.Q.

Speakers

Viviana Caro, Senior Sound Artist - Electronic Arts (EA)

Viviana Caro is a Senior Sound Artist at EA and has worked in audio for 20 years with a Music degree in Sound Engineering from Javeriana University and a diploma in Sound Design from VFS. 

 

Born and raised in Colombia, she moved to Canada in 2011 to pursue her career in game audio. As a visible minority in her field, Viviana has been actively involved in mentoring and supporting women working in game audio at EA.

 

She is an expert in documentary animal sounds and an interactive audio specialist. Since 2011 she has worked on titles such as Need For Speed, FIFA, and Plants vs. Zombies:Battle for Neighborville. She also enjoys sharing her knowledge and has worked online with students at the School of Video Game Audio since 2014.

 

In all of her audio work she is dedicated to providing a positive message to her audience and is currently working on EA’s latest Skate title.

For more information about Viviana, visit:

vivianacaro.com